Unity and Unity Content in the News
The new year has hardly begun and it’s already been incredible, I say that as it feels to me like Unity and Unity content are in the news a lot as of late. While I know that those of us at Unity Technologies have been firm in our belief that Unity is the best thing going in game development, I think a lot of the recent media coverage and content launches are helping to show that’s really the case. Given that, I thought I’d take a minute and point out some of the recent media mentions for others to check out and perhaps share some of your own. Enjoy.
The first Unity-authored title on the Wii console is now shipping! It’s been a long road of travel but we’re very excited to see the first full-on console title, authored in Unity, hit the store shelves. For most of us this will have to be a news item of note as we’re likely outside the target market for the game (younger females), but it is just so cool none the less! Take a look at My Animal Centre, it’s very cute game that allows players to be a veternarian and take care of all sorts of animals.
The 11th annual Independent Games Festival recently announced the finalists and winners in a variety of categories. Of note among them are two incredible Unity authored games that most folks in the community know about already, but many others outside may not have been so lucky. Those two content pieces are Feist (Excellence in Visual Art) and The Graveyard (Innovation Award), have a look for yourself by checking out the 2009 IGF Finalists. I personally love both of those games and am quite happy to know that they’re being recognized by others for their fantastic work.
Another content related item worth noting is that Unity-authored utilities and Dashboard Widgets continue to remain popular and be top-items according to Apple’s site. By saying that I mean to indicate that they’re either top staff picks or they’re top-50 listed due to high download rates. Specifically I’ll note that as of late Rock’N’Roll Dice (by Mad Ogre Games) garnered staff pick status among Utilities while 3D Paradise Paintball (by Cmune) is #2 on the Top-50 Dashboard Widgets list. Kudos guys, keep it up!
Moving away from specific content news items, there was recently an article on Arstechnica discussing the fact that Unity has helped bring the Mono framework on to both the iPhone and the Wii console. The article itself doesn’t focus on Unity per se, but our product is given significant mention as an example of Mono’s usage on various platforms. Either way it’s great to see our product such press, Open source Mono framework brings C# to iPhone and Wii is a great read so check it out!
And last but certainly not list was today’s news about a recent Unity Technologies staff addition that bodes very well for us going forward. David Lau-Kee, co-founder and CEO of Criterion software, makers of the Renderware engine, has now joined on as part of our Board of Directors in order to help offer up some guidance based on years of experience in this industry. This news is cropping up in a few places, for example it’s being well covered by the folks at Develop Magazine in their Lau-Kee Lands at Unity article as well as their Q&A session with David, One for All.
And there’s more that I could list, there are Unity-authored games appearing everywhere and lots of attention being thrown our way as Unity’s adoption in the games industry continues to grow. As I said above the year has only begun and we’re already off to a great start, next up is Unity 2.5, more on that in a later blog post! (whetting the appetite :) )
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