Unity on Windows, it’s getting ever so close!
As most of the Unity universe already knows, we recently announced that Unity 2.5 is coming soon, and that among other new features it will most prominently include Unity editor support on Windows. In case you live in a cave or are otherwise out of the loop with respect to Unity news:
I think it goes without saying that this has caused an incredible stir amongst the game developer community and it’s caused a lot of new eyeballs to look our way. For those of us working on Unity it’s an incredible time to say the least and all signs seem to indicate that this year’s roller coaster ride is just getting started…
Email, IMs, Skype, You name it!
Being as I’m the one that sends out our announcement emails, and I help monitor our pre-sales queue, I can say that without a doubt the announcement that Unity 2.5 is coming soon has generated more email volume than anything before it. And please note, I say that after being buried in iPhone emails twice last year (once when we announced we were working on it, then again at release time)! On top of all that I’m one to reasonably broadcast things like my IM and Skype handles, which means that I can’t be on either of those for more than a few minutes without getting pinged for info, there’s no rest for the weary. The volume has been incredible and that’s a good thing as we want customers, we want interest in Unity, so the huge piles of messages to attend to are being tackled with vigor and a touch of glee. :)
In addition to lots of direct contact, a quick cruising of the Unity Community Forums shows that our community is growing quickly and a lot of the new users and post volume is coming from folks interested in Unity 2.5. That of course includes existing and potential Mac users that want to get their hands on the new release, and naturally a fleet of new users coming into the fold as they wait for Unity to arrive on Windows. For sure the “vibe” in our community will change with all the new bodies but in the end it’s a good thing to have more game developers on board, sharing creative ideas and making cool content.
We’re all working incredibly hard (I’m at the tail end of a 15 hour day) as we want Unity 2.5 to see the light of day as soon as possible. We really believe that Unity 2.5 and our introduction on Windows will be a “game changing” event, pun intended! So to everyone out there waiting on Unity 2.5 I can only ask that you hang in there, it’s coming soon…
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