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I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and play back touch input in either the editor or on the device. Even before adding recording/playback, I used this project as a debugging tool when building the Penelope demo/tutorial. I hope that it will help as you develop your own iPhone apps. Here’s a short video of the recording/playback support:


6 replies on “«Touch Phases» Example iPhone Project”

I have been checking out many of your posts and i can state pretty clever stuff. I will surely bookmark your website.

Hello Amir,
I misplaced your card and have to contact you this way. Sorry about that.
I am looking for a way to read an external xml file from Unity. For example I have a text box or a button created in Unity and would like to point the button to read an external xml file. Is there away to do this in Unity? it can be throug Java Script also. If there are some examples please point to me so i can learn how to do it.

Thanks! I was thinking about developing something like this myself, but its great to have such a polished solution ready to go!

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