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First wave of Union games for Blackberry PlayBook revealed!

May 3, 2011 in Technology | 2 min. read
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Greetings from the Sunshine State!

Building on the partnership with RIM we announced in late March, today at Blackberry World in Orlando we revealed the first wave of games to be released for PlayBook through Union.

Live on stage in front of more than 6000 attendees, we announced 5 games headed to Blackberry App World for Playbook this summer. With Oren Tversky (VP Business Development for Union) on stage driving a demo of Samurai II: Vengeance by Madfinger Games on a 30 foot (10 meters) tall screen (via HDMI on PlayBook) and me narrating the demo and announcement, Union was a huge hit in show’s opening keynote.

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Our experience developing on PlayBook has been a fantastic, particularly when you consider that we’ve been on pre-production devices. With most of the primary porting work complete, we’ve found that many of the Unity games we’ve run on the device work right from the start. In some cases, it actually took more time to import the projects into Unity than to get them running on the PlayBook! This is exciting because it means that we’re beginning to deliver what we’ve wanted with Union: rapid access to promising new platforms and simple deployment.

In addition to Samurai II: Vengeance, today we announced 4 more titles headed to Playbook via Union.  They are: Racer by Luma Arcade, AirAttack HD by Art in Games, Battle Bears -1 by SkyVu Pictures, and Chop Chop Tennis by Gamerizon.

May 3, 2011 in Technology | 2 min. read

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