With good reports, we can get the info we need to improve the quality of Unity for everybody. When your bug reports include a solid description and an attached project, we have a 3 times larger chance of reproducing the issue and filing a bug that can be fixed! But a lot of you are having problems attaching larger projects. This post shows three different ways you can get around that issue.
The bug reporter is accessible through the Unity Editor. Here’s a brief outline of what an ideal bug report includes:
If you report with the latest version of Unity, we’ll be able to verify right away that the issue hasn't been fixed in newer versions. Currently, that would be Unity 5.4, until 5.5 is publicly available. You can also search for duplicates on the Issue Tracker. Voting on issues increases their priority.
Your project is attached to the bug report by default unless you remove it manually. There are buttons on bottom left corner to add files and folders. Attaching images or screen recordings can be very helpful. If you are having issues with size, then you should try using stripping tools to delete unused files and attach the stripped project.
This tool creates a new project with specified assets and includes dependencies. Textures can be downscaled to reduce size. Use case scenario would be to make a smaller repro scene inside your project and then export it using this tool.
Let’s you select folders or specific types of assets and strip them out. All changes can be reverted back. We highly recommend using using cache server to improve importing times after reverting changes.
All of us in the QA team love bug reports that are short and go straight to the point. They really help us pin down your problems faster. When we can quickly check your project to see the difference between expected and actual behaviour, even better. We hope this post has helped you see that attaching your project to a report is not as hard as it sometimes seems. If your project is huge, you can use the stripping tools and delete folders that are not needed. That should help to reduce the size a lot. Let us know in the comments if you have found other bug reporting tricks!
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