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Community Component – Parallax effects, beat detection, beautiful games, and art studies

, abril 6, 2019

Sit back, relax, and enjoy some of what’s going on in the community. Today we’re digging into some resources to help you with parallax effects and audio detection, alongside some stunning looking Unity projects that we came across.

Before we get started with our first Community Component, if you have some thoughts for what you would like to see, let us know in the blog comments below. We’re continually finding amazing project and resources from all corners of the community or on social media through the #madewithunity and #unitytips hashtags, and we want to share them with you! We’ve also recently opened the Official Unity Discord. Hop in and share what you’re working on, we may showcase your project in a future edition.

Learn from the Community

One of our favorite aspects of the Unity community, is how people will come together to teach each other and learn from one another. Here are some new learning resources that were developed by community members.

Creating a parallax frame

Febucci, showcases a quick and digestible little tutorial that will help you add a lovely parallax effect to your project. You can dig further into the project on their website, and they have plenty more bite-sized pieces of content. You can find all of their tutorials and resources on their website here.

Audio visualization and beat detection

In this video, Kristin walks you through how you can use Unity to break down audio visualization and beat detection. It’s quick and to the point, and goes through what you need to know to get started.

Community Project Showcase

On to the projects! Coming out of GDC and PAX East, we’ve seen some fantastic projects, experiments, and art that are truly inspiring. Take a peek at what some of your peers are working on.


The team over at Sauropod Studio revealed the first look at their game in development, Mirador. They’re working on an online co-op hack-and-slash game where players are facing bosses designed by other players. This is their first gameplay reveal, and you can join their community on Discord, Twitter, or add it to your wishlist on Steam.


Juncture Media announced their upcoming release date for their ultra-fast turn-based game, AVARIAvs. Over the past few years, it’s been fantastic to watch their game develop, and it’s grown to be a gorgeous take on a classic game mode amplified to eleven to be a fast and fluid experience. Support your peers by giving their game and studio a follow on Twitter, or by checking out their store page on Steam.

HDRP & VFX Graph Testing

If you want to be mesmerized, check out Wenzy’s Visual Effect Graph experiment with the Leap Motion. They have a lot of spectacular tests over on their Twitter account, including some fun mocap ones like this one below.


Muros Studios are working on DOOMBLADE, a beautiful 2D metroidvania where you get to spin and slash through your enemies. Show them support and give the project a follow on Twitter or check out their website.

Photorealistic Studies

Yohan Talbi shared their most recent quick scene setups. The goal of these is to recreate a photograph in Unity. You can see their full post here and dive into some of the fascinating studies they are working on.

Thank you for reading our first Community Component! What would you like to see out of future ones? Let us know in the comments below.

3 replies on “Community Component – Parallax effects, beat detection, beautiful games, and art studies”

You didn’t mention Github. I get more value from looking for Unity nuggets on Github than from all other sources combined.

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