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Introducing the Unity Student plan: Start creating like a pro

, febrero 25, 2020

Learn how to create like a pro with access to the professional tools and workflows that teams use to create AR/VR, games, and other interactive experiences across industries.

We’re excited to announce the new Unity Student plan. If you’re a student, you can get free access to the same tools and workflows that professionals use on the job in industries like gaming, architecture, engineering, automotive, and entertainment.


Get the Unity Student plan


We’re witnessing a rapidly growing demand for real-time 3D development skills across the globe. In fact, two of the fastest-growing engineering roles are in gaming and augmented and virtual reality (AR/VR). If you’re a student, you have good reason to be interested in learning AR/VR and game development.

According to a recent Hired report, the tech job platform saw a 146% increase in demand for game development roles and a 1400% growth in demand in AR/VR roles in 2019. This is a reflection of the broadening applications of AR/VR across multiple industries where world-building, 3D modeling, and visualization are becoming more relevant. 

Whether you’ve got published Unity projects under your belt or you’re just starting to explore your creative or career interests, we are dedicated to supporting you in developing your skills with an arsenal of free learning resources, which now includes the new Unity Student plan.  

“We’re witnessing a shift in the way the economy is moving, making real-time 3D skills absolutely imperative for those entering into the job market,” said Jessica Lindl, Vice President and Global Head of Education, Unity Technologies. “It’s critical that we empower students today with the technical skills that will be demanded of them and we believe the Unity Student Plan is the ideal resource for students to hone their craft and gain a competitive advantage in the workforce.”

Gain access to professional tools and workflows

Our student users told us in a recent survey that most of them learn Unity not just as a hobby, but for their career pursuits. Students also shared that if they learn Unity at school, they primarily learn by working on group projects, where collaboration is critical but can be time-consuming. 

That’s why the Unity Student plan provides access to professional resources and tools like cloud-based collaboration which enable students to use the same workflows that teams use on real-world projects: 

Cloud-based Collaboration 

Work on group projects with up to five teammates, manage versions, share work with teachers, and easily move between home and school computers. 

Cloud Build

Speed up build and iteration cycles on complex projects using minimal hardware. See the impact of your changes quickly, and learn more effectively.

Learn Premium

Supplement in-class learning and dive into the topics you care about most with unlimited access to on-demand, industry-specific resources to solve problems on your own, such as this popular Introduction to XR: VR, AR, and MR Foundations course.  

Learn about the foundations of XR, build simple XR applications on your smartphone, and create your own peer-reviewed product brief for your original XR application.

Student Asset Pack
Prototype and iterate your game projects quickly with free access to the Snaps Prototype pack. Beginners can create 3D worlds with ProBuilder and Snaps, without having to use additional 3D modeling tools. These assets easily snap together with ProGrids.

Dark UI theme

Develop your game or project within a dark UI environment.

GitHub Student Developer Pack

We’ve partnered with GitHub, who are similarly committed to empowering student creators, to provide the Unity Student plan. That means when you sign up for the Unity Student plan, and your student status is verified by GitHub, you’ll also get automatic access to the GitHub Student Developer Pack, which provides free access to the best developer tools from more than 100 partners, and growing. 

Ready to get started?

Students who are enrolled in an accredited educational institution, and of legal age to consent to the collection and processing of their personal information (e.g., age 13 in the US, 16 in the EU), are eligible to use the Unity Student plan at home, school, and anywhere in between.

If you’re an educator interested in bringing Unity into the classroom or lab, please check out the Unity Education Grant License


Sign up now


  • When you sign up, you’ll be asked to create a Unity ID and GitHub ID if you haven’t already done so.
  • Join the GitHub Student Developer Pack. You’ll be asked to submit proof of enrollment to GitHub, who will provide a timeframe for confirmation of your student status. 
  • When you receive the GitHub confirmation email, make sure to return to the Unity Student plan page and sign in to activate your Unity Student plan!

Note: If you are already a member of the GitHub Student Developer Pack, all you have to do is sign up on the Unity Student plan page to get started with your Unity Student plan.

Stay tuned for more updates, including tips on how to make the most of your student plan, and an upcoming community space for students. 

To support you during this challenging time, you can get complimentary access to Unity Learn Premium through June 20, or join Create with Code Live, a virtual course for students, teachers, or anyone interested in learning to code. Learn all about these educational resources and many more in our educator-focused Unite Now series.

60 replies on “Introducing the Unity Student plan: Start creating like a pro”

I received the welcome email with the code for Unity Pro but not with the code for the free snaps asset pack, where can I get that discount code?

Received the license for Unity yesterday, but no coupon for the asset pack. I would love to try out the asset pack… :)

When I put in the product code, it was automatically redeemed to one of the organizations in my account. Is it possible to transfer it to another organization?

When I put in the product code, it was automatically redeemed to one of the organizations in my account. Is it possible to transfer the it to another organization?

for the unity pro serial key, i found it on the id.unity website i just had to select my organization and selected my own account (as i had a friend ‘cause school project). Yet i still can’t find the snaps asset code


Hola te queria preguntar como activo el Unity Student
Ya he descargado unity personal y ya tengo el GitHub Student Developer Pack
pero no me a llegado la clave de Unity student
Soy universitario

I would really know where this ‘objective fact’ comes from. Lowering brightness (and you can always do this, regardless of your surrounding) can provide temporary relief but thats all. A bright monitor can cause dry eyes but no eye strain.

Anyone else able to read between the lines? Unity just admitted it directly that the dark mode is «easy on the eyes» meaning they admit the gray is harder on the eyes. All those people complaining about the bright UI hurting their eyes and Unity just saying «Meh, we don’t care»… at least now they say «Unless you are a student or you pay us for the rest of your life, suffer through the pain. Enjoy the pain. Embrace the pain. Your pain is not our problem even though we are causing it. Want to not have pain in your eyeballs any more, well we want your money every month until the day you die… You know what to do».

So I guess it’s nice of them to at least not torture students any more. Thanks

I was wondering. Is this student plan also usable within a company. For instance, students here need to work within a company on their school projects and do research. This to get used to working within a company as well as learning from professionals. However the amount of students differs from time to time and if we need Pro licenses, this could be a costly thing. So I was hoping that students would be able to use their plan within the company without Unity actually contacting the company about certain licenses being used and not happy about it. This happened when there were students using Unity Free for research and their projects, while there were pro licenses used for all other professionals within the company.

Hey there, Nathan. The Unity TOS is clear that (1) anyone using Unity on a company’s behalf should measure their “Tier Eligibility” based on the company’s eligibility, and not the user’s; and (2) users may not co-mingle content created with one tier (e.g., content created by an intern using the Student Plan) with another tier (e.g., content created by a FTE using Unity Pro). So, if the student in this scenario is using Unity in the course of their work for a company, then we should look to the company when assessing eligibility to use student plan, Unity Personal, Unity Plus or Unity Pro.

Hi, I was wondering if you could provide a link to these TOS. Basically I’m wondering what happens if a student uses the student account to create a product and sells that product, is the licence viable for commercial purposes? Also If collaborating in a team with others, if one of the members is not a student but everybody else was, how would this affect things?

The regular gray isn’t bad, it’s certainly better than white. But not having the dark mode available is kind of ridiculous IMO. I do all coding, browsing, and most of my word processing in dark mode and it’s a world of difference.
That said, Unity is quite generous with its product, and I am constantly surprised about what they’ve made available for free. So pretty please include dark mode for everyone…

There’s really no excuse not to provide all users with the dark UI. It’s just petty marketing at the expense of the users, and it makes your company look bad. Honestly is there even anyone who would actually pay a monthly subscription JUST for the dark UI (aside from people who are rich enough where they don’t care what they spend) or are you just hurting all your users who currently can’t afford or do not have any valid reason to buy the subscriptions? Really shameful and unprofessional in my opinion.

Same here,
I got the email for voucher code of Unity Teams Advance.
but no free snaps package,
and there are no emails for license

I think the blog poster should have a word with the marketing team about the Dark UI part. Its not helping the whole argument that it doesnt affect peoples eyes using the light theme when you directly say it does.

FYI I dont really mind the light theme but many will use this as an argument point. So either remove it or accept that something has to budge.

How do I get the student asset pack?? I’ve activated the subscription key, but i can’t find how to get the assets

Hey Jessie,you should have received the voucher code and instructions on how to redeem the asset pack in your welcome email.

Hi Trey! I also did not get any voucher/coupon for the asset pack. I got the code for Unity Pro and Unity Teams Advanced in the emails, but not for the asset pack. My friends also have the same problem.

Hello, I also did not receive an email with instructions about the asset pack. Only received email with pro licence and code for unity teams. I have checked my spam folder as well.

I received the email for the asset pack yesterday , but still haven’t got the email for the unity serial key….

Hi Trey!! I activated my student plan today and got the Pro key, but I have not yet received the coupon code for the Asset Pack. Where should I go to get that fixed?

*Develop your game or project with an easy‑on‑the‑eyes, dark UI environment for those long hours, late-night cramming sessions, and game jams.*

Oh ok, then default is an hard‑on‑the‑eyes theme. I wasn’t expecting from Unity to knowingly creates a bad UI and then ask to pay for the healthy one.

Hey I applied for the plan and it showed me
«You’ve been approved for the Unity Student plan. The Unity Student plan is designed to support your learning, creation, and collaboration needs.»
but I haven’t received any emails till now for the serial key

Te llega al «correo electrónico» en el que estás registrado en Unity.
(No correo de github, no correo institucional)

Peter Mullins. Stop complaining. I’ve been using Unity’s default white theme for 6 years now without any problems. It’s not like the black theme is going to create a multi-million dollar project for you.

Eyestrain is not a joke. Talk with someone that suffer this and then think if a dark theme is not important, and remember, Unreal have dark theme by default for all users for free.

Good for you. However, it’s an objective fact that if your screen is brighter than the surrounding environment, it contributes to eye strain. Some people have control over the brightness of their surrounding environment, others don’t.

It’s absurd for Unity to monetize alleviating eye strain.

Really? You’re complaining about getting a FREE $1,500 engine and tutorials and community? You obviously don’t know what suffering is.

Thank you for providing such a valuable content for students, specially for the ones that cannot afford the Premium subscription for the tutorials :)

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