How Sounds Hannam used Unity to turn a complex cultural space into an interactive 3D environment

+1 octubre 16, 2020Responder

The Sounds Hannam Project is an architectural visualization project that digitally created Sounds Hannam, a complex cultural space in Hannam-dong, Yongsan-gu, Seoul, using High Definition Render Pipeline (HDRP) in Unity. This project offers interactive content that lets you virtu... Leer más

AEC

The Sounds Hannam Project is an architectural visualization project that digitally created Sounds Hannam, a complex cultural space in Hannam-dong, Yongsan-gu, Seoul, using High Definition Render Pipeline (HDRP) in Unity. This project offers interactive content that lets you virtu... Leer más

How the Query system in Unity MARS does procedural layout

octubre 14, 2020Responder

The Query system in Unity MARS simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based on constraints that you speci... Leer más

The makers of Skeleton Crew reveal details of upcoming beta in exclusive Creator Spotlight session

octubre 13, 2020Responder

Watch the behind-the-scenes interview with Cinder Cone, creators of Skeleton Crew. Beta kicking off October 29 and we have keys for you!  Today Unity is thrilled to prem... Leer más

Introducing the Game Growth program

octubre 13, 202031

Game Growth Program is an accelerator program for free-to-play indie games on mobile. By partnering with Unity, select indie developers get access to awesome tools plus a... Leer más

New Unity Educators Live sessions announced: How emerging tech is transforming learning

+1 octubre 12, 2020Responder

Check out the new sessions in our free live learning series. Unity educators can find actionable insights and inspiration to arm their stude... Leer más

How an AI-assisted workflow fast-tracks material creation

octubre 12, 20207

Powered by NVIDIA GPUs, Unity ArtEngine’s AI has simplified workflow, and helped create vMaterials – a free library of over 2,000 high-quali... Leer más

Next-Gen Technology: How new Xbox devices, Unity and one man’s vision combined to create the visually stunning, The Falconeer

octubre 9, 20202

The Made with Unity title, The Falconeer, will be launching exclusively on the Xbox family of devices, including Xbox Series S, Xbox Series ... Leer más

Unity Safe Mode available in 2020.2 beta

+1 octubre 9, 20204

Unity Safe Mode is available in Unity 2020.2 beta. This improves how Unity behaves when opening a project that has script compilation errors... Leer más

Valerio Dewalt Train used Unity Reflect to reimagine the Denver skyline

octubre 8, 2020Responder

In just four weeks, Valerio Dewalt Train created a 1:1 scale on-site augmented reality (AR) application to showcase a 36-story skyline-alter... Leer más

AEC

Validate your skills with a Unity Certification

octubre 8, 20205

In 2019, the need for software engineers in the AR, VR and gaming industries saw massive growth, with demand for AR and VR engineers growing... Leer más

The road to 2021: Team “Quality of Life”

octubre 7, 202039

We recently shared our roadmap for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this first... Leer más

Dead Pixels casts real-time into prime time TV

octubre 6, 2020Responder

A clever mix of live-action and made-with-Unity animation, the TV series Dead Pixels originally aired on Channel 4’s E4 in the UK. This summ... Leer más

Tips for working more effectively with the Asset Database

octubre 6, 20204

The Asset Import Pipeline v2 is the new default asset pipeline in Unity, replacing the Asset Import Pipeline v1 with a rewritten asset datab... Leer más