Entradas de Christophe Riccio

Stripping scriptable shader variants

Massively reduce Player build time and data size by allowing developers to control which Shader variants are handled by the Unity Shader com... Leer más

mayo 14, 201819

Linear Rendering Support with WebGL 2.0

One of the new features in Unity 2017.2 is linear rendering with WebGL 2.0. With linear rendering, you’re sure that the inputs, the outputs ... Leer más

julio 17, 20179

Linear Rendering Support on Android and iOS

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... Leer más

diciembre 7, 201622