Entradas de Ethan Bruins

Cinemachine for 2D: Tips and Tricks

Have you been working on a camera system for your 2D game for ages and wish there was something like Cinemachine for 2D? Not many people kno... Leer más

julio 17, 20184

Procedural patterns to use with Tilemaps – (Part II)

In part 1 we looked at some of the ways we can create top layers procedurally using various methods, like Perlin Noise and Random Walk. In t... Leer más

junio 7, 20183

Procedural patterns you can use with Tilemaps (Part I)

Many creators have used procedural generation to add some diversity to their game. Some notable mentions include the likes of Minecraft, or ... Leer más

mayo 29, 20187