Entradas de Erland Körner

Working with Physically-Based Shading: a Practical Approach

febrero 18, 201535

Throughout the development of Unity 5, we’ve used our Viking Village project internally as a testing ground for shading and lighting workflo... Leer más

Teleporter demo

mayo 19, 201458

This benchmark project is one among several which helped us identify what improvements of functionality were necessary from an artist’s prod... Leer más