Entradas de Jon Watts

Your Questions: Cloud Content Delivery and Addressables

enero 5, 20211

The Addressable Asset System is a vital feature for many Unity users – particularly those with lots of content to manage. We’ve noticed some... Leer más

Mobile Studios Go Agile with Cloud Content Delivery

diciembre 4, 20206

Concrete Software and Nifty Games use CCD to deliver content efficiently with maximum impact With Cloud Content Delivery (CCD), we are ma... Leer más

How to get the most out of GameTune

diciembre 2, 2020

Maximize your machine learning results with these best practices GameTune optimizes your players’ gameplay experiences in real-time. Leve... Leer más

Learn effective strategies for keeping your players engaged

noviembre 23, 20203

Operating a live game is a delicate process, but data can guide you to the right messaging and mechanics to help your players get the most o... Leer más

How A/B testing can help you optimize your mobile game

julio 13, 20206

A/B testing takes away the guesswork from the process of improving games. In games, at any one time, countless variables have an impact o... Leer más

A better way to track events in your game

julio 3, 20208

Widespread best practices for analytics don’t necessarily apply to gaming. Set your live games up for success with effective event tracking.... Leer más

Player-first engagement: Learnings from deltaDNA

mayo 15, 2020

To establish and maintain player engagement, you need to operate on both the macro and the micro levels: adhere to best practices game-wide ... Leer más