Entradas de Shanti Zachariah

How to speed up 2D art workflows with 2D PSD Importer

+2 abril 20, 202112

2D games are made from hundreds or even thousands of sprites. The 2D team at Unity is continuously working to improve round-tripping workflo... Leer más

A lightning round of great tips for 2D games

+2 febrero 9, 202112

Are you planning to make a 2D game with Unity? Then take a look at these handy tips from our 2D Technical Product Manager Rus Scammell and 2... Leer más

The way small independent studios create

agosto 3, 20188

We’re continuously blown away by all the original, imaginative, and often ridiculously fun games created by independent developers using Uni... Leer más

VR is a wild place. Time to plant your flag.

julio 22, 201514

As Unity engineer Lucas Meijer said during the Unite Europe keynote, the kinds of VR experiences and interaction models that will set standa... Leer más

The freedom to create your own kind of beautiful

julio 17, 20157

It thrilled us to see so much high-quality, cross-platform content on display at Unite Europe. Iestyn Lloyd and Adam Simonar were two speake... Leer más

From camping in the classroom, to a real game dev studio

julio 3, 20137

The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... Leer más

Commercial success with Unity’s free technology and tools

mayo 28, 201311

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Leer más

How four indies conquered Kickstarter Part II

mayo 12, 2013

Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Leer más

How four indie teams got funded with Kickstarter: Part I

mayo 3, 20134

The current Kickstarter landscape is crowded with spectacular successes and a fair share of dashed hopes. Launching your own funding project... Leer más

Three Ninja Camp VII projects at a glimpse

diciembre 7, 201250

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new p... Leer más