Entradas de Thomas Petersen

The Unity Engine QA Process

mayo 18, 20163

We often get requests to explain how we test the engine before we release it. We have previously blogged about it, but none of these posts g... Leer más

The Great Incident Bash of 2015

agosto 17, 201524

It’s been 1.5 years since we last did an incident bash, so time was ripe for executing another in order to get some fresh data. Enter the Gr... Leer más

The new QA mini site

septiembre 25, 20148

The QA mini site is a one stop place for our blogs, our public test suites, the Unity Test Tools and the patch releases. You will be able to... Leer más

Sustained Engineering: Patch builds

mayo 15, 201441

In January we merged the QA and Support teams into one organization with me (QA Director) heading them. The main purpose of this merge was t... Leer más

Unity Test Tools Released

diciembre 18, 201340

Thus we made the decision to make Unity Test Tools available for our users, which we hope will help you attain a high quality in your code... Leer más

A vote for a bug

noviembre 20, 201330

Due to popular demand, we have decided to open our bug database to the public. Take a look at the issue tracker and vote on the bugs that ar... Leer más

Bug Reports, Incidents and some bashing

octubre 28, 201327

We wanted answers to a few questions: How many bugs can we find in those reports? How good is our rating system? (brief explanation be... Leer más

Committed to Quality

julio 17, 201312

Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... Leer más

Unity QA status for 4.2

mayo 9, 201325

Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... Leer más

Short Cycle Development

marzo 8, 201319

The Problem In the previous 2 releases, 4.0 and 3.5, we had a very, very long release cycle. 4.0 work was started in January 2012 for some ... Leer más

Testing Unity 4.0

noviembre 14, 201223

In the aftermath of all the features and goodies Unity 4.0 will give you, I’d like to bring you the story of how the quality assurance, or “... Leer más

I like numbers!

agosto 1, 201216

Time has come for a deeper dive into the number crunching that is also a part of being in quality assurance. I like numbers. I love spreadsh... Leer más

Testing Unity part 2

mayo 24, 201216

Time for the second installment of what testing Unity is like (first one here). As mentioned in the previous post we have STEs (Software Tes... Leer más