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Color Grading with Unity and the Asset Store

mayo 12, 201511

It takes a split second for a brain to judge your game’s visual style. Color grading, a post processing visual effect, is often the secret s... Leer más

Capital: Adventures in adventure creating

abril 21, 20156

Games can be the perfect medium to tell stories with. But how do you get started when you’re not a coder? I talked to the film maker and gam... Leer más

The Republique Remastered in Unity 5 Learn Project is here!

abril 17, 20157

Greeting Unity developers! A couple months ago we at Camouflaj published Remastering Republique: The Journey to Unity 5, a series of videos,... Leer más

From Art Director to Asset Store Publisher

abril 16, 201516

What makes someone with a highly successful career as an Environment Artist, Lead Artist and Art Director on AAA titles decide to make the j... Leer más

Getting Started in Unity 5.0

marzo 16, 201527

Now that Unity 5.0 is here, many of you have been asking what is actually in Unity 5.0 and how best to learn it. We have a few ways of getti... Leer más

The Asset Store and Unity 5

febrero 5, 201535

With the Unity 5 release drawing ever closer, it’s time to update you on how it will affect the Asset Store! If you use Asset Store assets ... Leer más

APM Music – A whole new world of music on the Asset Store

diciembre 2, 201443

Introducing APM Music! For over a decade, APM Music have been the go-to music resource for AAA game publishers and developers, providing a c... Leer más

The Sound Engineer and the Asset Store

noviembre 27, 201421

Eric “Dok” Wager is a French sound engineer with almost twenty years of experience in music and French cinema. Currently, he provides intera... Leer más

Happy birthday to us – Unity Asset Store turns four

noviembre 4, 201417

In fact, the Asset Store was a rip roaring success pretty much from the get go. Within three months of launch in 2010 there were already 10,... Leer más

The student and the Asset Store extension

octubre 15, 201410

Not every publisher sets out with a clear plan to make an Asset Store product. If you have a half-finished extension lying around, or some c... Leer más

Universal Fighting Engine: Building a business on the Asset Store

octubre 9, 201411

Daniel Esteves is an Asset Store publisher who is all in. His assets are not a byproduct of his game development process. He actually enjoys... Leer más

The hobbyist and the Asset Store – success with Stealth

septiembre 30, 201421

Set yourself a goal. You have a year to make a game by working on your own in your spare time. How far can you get? After 15 months, Nicola... Leer más

Should I do it myself, or use the Asset Store?

septiembre 1, 201424

“First of all, don’t start with the mentality “I have to do everything myself, I’m an indie”. Sometimes it’s good to learn. But if you say t... Leer más