For those who couldn't come or those who didn't know, today was the first day of Unite 09, everything was great!
Still we had some minor ... Leer más
So, a bunch of us are busy getting everything ready for Unite - check out this people of guys who's responsible for doing the conference vis... Leer más
This past weekend I traveled down to Atlanta, Georgia to speak at SIEGE 2009 (Southern Interactive Entertainment & Game Expo). During my... Leer más
Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) ... Leer más
We're happy to announce that tickets to this year's Unite '09 conference are now on sale! This year's event is a bit different than the prio... Leer más
This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... Leer más
A group of us are here in Austin TX representing Unity at the Game Developers Conference Austin. The show floor just closed for the day and ... Leer más
Some time ago we've announced our third Unite conference.
The conference will have many Unity employees, as well as Unity users, giving p... Leer más
During the last six weeks, the selected participants for Unity's first Summer of Code program have been working hard at making the ideas fro... Leer más
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... Leer más
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... Leer más
This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... Leer más
This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... Leer más
Creado con Unity