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Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

abril 27, 2018

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? The... Leer más

Inside Tribeca Film Festival: Made with Unity projects debut at Tribeca Immersive

abril 24, 2018

Of the 27 projects in the Tribeca Immersive program this year, 17 are made with Unity. From multiplayer musical playgrounds to powerful mixe... Leer más

Assets from ADAM Episode 2 and 3 now available for creators to explore on the Unity Asset Store

abril 11, 201815

Launched just a few months ago, ADAM: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your crea... Leer más

Rendering and shading in ADAM: Episode 3

+1 enero 24, 201811

Have you seen ADAM: The Mirror and ADAM: Episode 3 yet? These two short films have captivated millions of viewers, and many are eager to kno... Leer más

Lighting tips & tricks in the ADAM films

diciembre 7, 201716

Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for ADAM: The Mirror and ADAM: ... Leer más

Timeline: Keeping the ADAM films on track

diciembre 6, 20176

One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... Leer más

They are what they wear: Clothing simulation in ADAM

diciembre 5, 20172

In ADAM: E2 & E3, director Neill Blomkamp and Oats Studios produced the highest fidelity clothing ever in Unity. Learn how they built re... Leer más

ADAM: The evolution of Alembic support in Unity

diciembre 4, 201742

Read how ADAM’s facial mocap and cloth simulation got into Unity, producing highly realistic CG humans, all rendered at 30 FPS in real time.... Leer más

Adam – Step by Step

enero 11, 201714

When we showed the Adam demo for the first time at GDC last year, everyone was blown away by the look and quality achieved with Unity. But s... Leer más

Adam – VFX in the real-time short film

enero 4, 201720

We are continuing our series of blog posts from last year, this time featuring a technical, behind-the-scenes glimpse of how the visual effe... Leer más

Adam Demo executable and assets released

noviembre 1, 201644

We showed a short version of our Adam demo at GDC 2016, and this summer attendees at our Unite Europe conference were able to view the full ... Leer más

Adam – Animation for the real-time short film

agosto 31, 201616

I am Krasimir Nechevski, and I am the animation director in Unity’s demo team. Even though I have a degree as a software engineer, I have be... Leer más

ADAM – Assets creation for the real time short film

agosto 9, 201615

My name is Plamen (Paco) Tamnev and I was responsible for a lot of the assets used in our demo Adam. I previously worked as a character arti... Leer más