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Lighting tips for mobile game development

junio 15, 20207

Lighting is one of the most important visual elements of your game. Our partners at Arm have provided some handy tips to help you optimize y... Leer más

Simplify game error reporting with Backtrace

junio 11, 20206

Programmers are all too familiar with the time-consuming efforts of analyzing the crash and error reports they receive during new feature de... Leer más

Use Unity’s perception tools to generate and analyze synthetic data at scale to train your ML models

+4 junio 10, 20204

Synthetic data alleviates the challenge of acquiring labeled data needed to train machine learning models. In this post, the second in our b... Leer más

Making of The Heretic: Digital Human Character Gawain

+1 junio 10, 20205

Gawain is the main character from The Heretic, the real time short film made in Unity, written and directed by Veselin Efremov. In this arti... Leer más

Unity 2019 LTS is now available

junio 9, 202040

Unity 2019.1, 2019.2, and 2019.3 have brought lots of improvements in rendering, Editor UI, node-based authoring tools, and more. Today, we’... Leer más

Introducing Unity MARS – a first-of-its-kind solution for intelligent AR

junio 8, 202041

Unity MARS provides augmented reality (AR) creators everywhere with specialized tools and a streamlined workflow to deliver responsive, loca... Leer más

Optimize your projects with Burst Compiler 1.3

mayo 27, 202014

Since the first stable release of Burst Compiler a year ago, we have been working to improve the quality, experience, and robustness of the ... Leer más

Cinemachine 2.6 brings you precision, improved workflow, and little bits of magic

+1 mayo 22, 202029

Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While mu... Leer más

Code Coverage: Spot gaps in your tests

mayo 22, 20207

If you’re aiming for test-driven development, you need to make sure that your code is getting properly covered by tests as you go. Originall... Leer más

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 mayo 20, 202012

In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... Leer más

The Heretic: VFX Character out now

mayo 20, 20203

At the end of The Heretic, we introduce Morgan, a VFX-based character created with the help of Visual Effect Graph. Now we’re releasing it a... Leer más

Game on: Level up your Unity skills

mayo 14, 20206

Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... Leer más

The Heretic: Digital Human package out now

mayo 13, 202018

When we revealed our short film The Heretic, the question you asked the most was, “Are you going to release this?” We’re happy to tell you t... Leer más