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How the Lightweight Render Pipeline is evolving

septiembre 20, 201948

We have renamed the Lightweight Render Pipeline in 2019.3. It’s now the Universal Render Pipeline, a powerful solution that delivers beautif... Leer más

deltaDNA joins Unity offering best-in-class tools to engage your players

septiembre 19, 20199

We’re excited to announce that deltaDNA is joining Unity, bringing robust LiveOps tools to keep your players playing! Unity’s team of mor... Leer más

Support for Apple Sign in

+1 septiembre 19, 201911

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Leer más

Stream high-quality real-time graphics through your browser with our new WebRTC framework

septiembre 17, 201918

Now you can develop applications that take advantage of Unity’s rapidly advancing graphics capabilities without being constrained by device ... Leer más

Advanced Animation Rigging: Character and props interaction

septiembre 5, 201918

Earlier this year we introduced the Animation Rigging package. Our initial goal was to provide a suite of constraints that can be used to cr... Leer más

Watch the Unity Graphics Sessions from SIGGRAPH 2019

septiembre 3, 20191

If you weren’t able to attend SIGGRAPH this year or missed one of our presentations in the Unity Sessions room, you can now watch them on ou... Leer más

Evolving the Unity Editor UX

agosto 29, 201979

A new design signifies the first step towards improving the user experience (UX) for an ever-evolving and increasingly complex content creat... Leer más

Static Lighting with Light Probes

+1 agosto 28, 201913

In 2019.2, we removed the Lightmap Static Flag, replacing it with Contribute to global illumination (GI). At the same time, we have introduc... Leer más

Unity 2019.3 beta is now available

+1 agosto 27, 201975

The last beta release of the 2019 cycle, Unity 2019.3b, is here and it comes packed with new features, improvements, and a completely refres... Leer más

Now Available: The Spaceship Demo Project using VFX Graph and High-Definition Render Pipeline

agosto 19, 201923

Last year, at Unite LA, we released a video showcasing the brand-new Visual Effect Graph in action through a First-Person Game walkthrough, ... Leer más

Accelerate your Terrain Material painting with the 2019.2 Terrain Tools update

agosto 15, 201911

After receiving your feedback, we are excited to share some new improvements to Terrain Material painting. Our 2019.2 Terrain Tools package ... Leer más

2D Pixel Perfect: How to set up your Unity project for retro 16-bit games

+1 agosto 2, 201916

In our first 2D Pixel Perfect guide for retro games, we showed you how to set up the 2D Pixel Perfect tool and how 8-bit graphics were made ... Leer más

Custom Lighting in Shader Graph: Expanding your graphs in 2019

julio 31, 201923

With the release of Unity Editor 2019.1, the Shader Graph package officially came out of preview! Now, in 2019.2, we’re bringing even more f... Leer más