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Finger Food Advanced Technology Group joins Unity

mayo 7, 202023

Unity is committed to helping all industries embrace the power of real-time 3D technology. To advance that mission, Unity has acquired Finge... Leer más

Faster builds with the new Caching Shader Preprocessor (Experimental)

mayo 6, 20201

Shader compilation is a lengthy process that involves several steps. One of the first steps is preprocessing the shader source. Unity 2020.1... Leer más

Learn to create AR and VR apps in Unity

mayo 1, 20203

Designed for creators new to AR and VR development, these comprehensive courses on the Unity Learn platform teach you the skills to build AR... Leer más

Buckle up: Create your own karting game at Your First Game Jam

abril 30, 20201

The Karting Microgame video game template just got a serious makeover to help new users get started in Unity, and we’re inviting you to mod ... Leer más

Accelerate and enhance creativity with an example-based workflow

abril 27, 202012

When rapid, truly disruptive progress occurs in an industry, instabilities are created – and unstable systems don’t last. We see many exampl... Leer más

Unity MARS Companion Apps

abril 23, 20203

Unity MARS is a suite of authoring tools and runtime systems for creating the next generation of spatial computing applications. Companion a... Leer más

Una actualización sobre los eventos de Unity 2020

abril 20, 202011

En nuestro aporte al blog, Unite Now, que publicamos hace unas semanas anunciamos que Unity no llevará a cabo un evento físico este año. Al ... Leer más

Supporting educators in a changing world

abril 16, 20201

In a rapidly changing landscape, the need for students to acquire computational thinking skills is great. At Unity, we’re committed to empow... Leer más

Learn to save memory usage by improving the way you use AssetBundles

+1 abril 9, 202014

Whether your application streams assets from a content delivery network (CDN) or packs them all into one big binary, you’ve probably heard o... Leer más

Build times: Get the details

abril 9, 20209

Updated BuildReport API in Unity 2020.1 beta gives more details about the build times of your project, breaking them down to the asset level... Leer más

The 2-year support for the first LTS release, 2017.4, ends in April 2020

+1 abril 8, 202021

Unity 2017.4.0 was released on 20th March 2018. It was our first Long Term Support (LTS) version and a significant shift in how we support U... Leer más

Artists’ best practices for mobile game development

abril 7, 20207

Our partners at Arm have put together a series of in-depth guides to help technical artists and game developers optimize their game art and ... Leer más

Los planes de Unity para el 2020: recapitulación de las soluciones y la tecnología que vendrán este año

abril 6, 202025

Están pasando muchas cosas en Unity este año y nos entusiasma compartir con ustedes lo más memorable. Por lo tanto, busca algo de beber y mé... Leer más