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Microsoft and Unity announce HoloLens 2 Development Edition

mayo 2, 20194

Releasing later this year alongside the launch of HoloLens 2, the all-new HoloLens 2 Development Edition offers even more value to jump-star... Leer más

Improved Unity Ad performance insights with Multi-dimensional Reporting

+1 abril 25, 20194

If you’re a mobile game developer, understanding how well your game is resonating with your players can be difficult. You’ve got a wealth of... Leer más

Childish Gambino brings fans into his immersive universe with Unity

+1 abril 24, 20194

PHAROS AR by Childish Gambino is the world’s first cross-platform, multiplayer AR music experience, and it’s now available on Google Play an... Leer más

What’s new with UIElements in 2019.1

abril 23, 201949

UIElements is a new retained mode UI framework for Unity, available now as a public API for Unity 2019.1. In its current form, it’s a tool t... Leer más

Introducing Unity 2019.1

abril 16, 201983

The first TECH Stream release of the year – Unity 2019.1 – is now available. It includes many new production-ready features such as the Burs... Leer más

Unity ML-Agents Toolkit v0.8: Faster training on real games

+3 abril 15, 20199

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations run... Leer más

Reality vs illusion

+2 abril 11, 20198

In March, Unity announced real-time ray tracing support for NVIDIA RTX technology. Real-time ray tracing introduces photorealistic lighting ... Leer más

Upgrading VFX in the FPS Sample with Visual Effect Graph

abril 10, 20198

Last year, at Unite LA, we unveiled our FPS Sample project and Visual Effect Graph. FPS Sample is aimed to show developers how to set up a f... Leer más

Sound Design and Music – Buried Memories Volume 1: Yggdrasil Icon Pack

abril 4, 20195

The Unity Icon Collective brings together top industry talent to produce high-quality content straight to the Unity Asset Store. Today we di... Leer más

Tips for extending the Unity Editor – Lessons from Project MARS

+1 abril 3, 20192

The Authoring Tools Group in Unity Labs is developing Project MARS — Mixed and Augmented Reality Studio, a Unity extension that enables user... Leer más

Higher fidelity and smoother frame rates with Adaptive Performance

abril 1, 201922

We recently wrapped up GDC 2019, where we spoke about Adaptive Performance during our Keynote. We’re excited to let you know that the Previe... Leer más

Pixar’s Universal Scene Description for Unity out in Preview

marzo 28, 20197

Pixar's Universal Scene Description (USD) is a file format designed for large-scale asset pipelines, with a particular focus on parallel wor... Leer más

Unity Support for Stadia: Here’s what you need to know

marzo 19, 201920

If you tuned in to Google’s special keynote at GDC earlier today, you probably heard about their new cloud-based game streaming platform, St... Leer más