Time for the second installment of what testing Unity is like (first one here). As mentioned in the previous post we have STEs (Software Tes... Leer más
Today Unity was named a Finalist in The 2012 American Business Awards “Most Innovative Tech Company of the Year– up to 2500 employees” categ... Leer más
It’s been a fair while since we wrote a post about testing Unity, so we‘d like to update you on what’s going on in QA. This is the first of ... Leer más
After GDC, we took some time to spread our wings outside of the entertainment space to exhibit at industry events for military training, and... Leer más
Unity Technologies today announced a new feature under development aimed at aiding game developers bring their visions into reality.
The ... Leer más
Over the last few years, Unity has made a name for itself as a first-class environment for creating gorgeous, cutting-edge 2D and 3D... Leer más
Lot’s of news around Flash today! Let’s get started:
We’re officially collaborating with Adobe to make Unity and Flash work great togethe... Leer más
Here at Unity, we want to offer you the smoothest experience for making fantastic games. One of the biggest parts of our job is ensuring tha... Leer más
Last week, after a successful public beta, we shipped Unity 3.5. Thank you to the 50,000+ beta users who helped make this one of our best re... Leer más
The recently released Unity Developer Preview is jam-packed with new features. Among the most exciting of these features are previews of two... Leer más
This week at CES 2012 in Las Vegas, Unity games were playing on an exciting new platform: LG smart TVs.
Union is working with LG to bring... Leer más
Hello! I'm Na'Tosha and I'm the Build and Infrastructure Developer here at Unity Technologies. While speaking with users at the awesome U... Leer más
This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice... Leer más