Many of you have reported troubles submitting your applications built with iOS SDK 4.3 to the iOS AppStore. At the time, the problem looked ... Leer más
Hello everyone. You have probably already heard about Shadowgun, the new mobile game developed by MADFINGER Games. You might also ... Leer más
Google's Native Client (NaCl) is a brilliant idea. TL;DR: it allows native code to be run securely in the browser. Here's a collection of de... Leer más
Greetings from the Sunshine State!
Building on the partnership with RIM we announced in late March, today at Blackberry World in Orlando ... Leer más
Today I have been having a lot of fun experimenting with the TreePad app for the iPad, with this app you can easily create an awesome lookin... Leer más
Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... Leer más
So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... Leer más
Yet another video showing a cool project that was worked on during last week's Ninja Camp, Spline based mesh extrusion!
Despite NinjaCamp concluding last friday (25/03/11) We still have plenty of projects that were worked on during the week that we'd like to s... Leer más
Happy Friday, folks! With all the excitement from this week's Ninja Camp, we have even more exiting news to share on the Union front...
... Leer más
Lucas has added a really nice, simple improvement, check out the video to see how it works:
The Ninjas have assembled and we've all been hard at work this week. We're surprisingly tired at this point, but all sorts of cool things a... Leer más
For NinjaCamp, Chris and Rob decided to see if two guys could make an adventure game for under $1000 using only Asset Store assets. Accordin... Leer más