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Standard Assets Update! part two

So we are finally ready to unveil the second set of pro standard assets, this time we have some awesome new image effects. Our shader nin... Leer más

enero 27, 201158

Coming in 3.2: mobile graphics optimizations

Last week, we started talking about Unity 3.2 by giving you a look at one of the updated Standard Assets. We'll have more to show soon, but ... Leer más

enero 18, 201136

Standard Assets Update! part one

I just wanted to give you a quick glance at a little something that is in the pipe for an upcoming Unity release. As you are probably awar... Leer más

enero 11, 201141

Unite 2010 – day 1

Dear community, friends, and Unite participants. We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... Leer más

noviembre 11, 20109

Moving the bug fight forward

Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... Leer más

octubre 29, 201021

Shader Compilation for Multiple Platforms

Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... Leer más

octubre 20, 20106

Unity 3 «pre order» rebate extended by 24 hours!

Dear developers, customers, friends. As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... Leer más

septiembre 27, 201033

Unity 3 Feature Video – Occlusion Culling with Umbra

After much anticipation we finally have the Occlusion Culling video ready! Senior QA Specialist Samantha Kalman and the Demo Team have pu... Leer más

septiembre 22, 201042

Unity 3 Release Real Soon Now ™

Hey guys and gals. Super-happy news here from Unity HQ: Unity 3 is nearly ready - the beta testers and preview customers got their hands ... Leer más

septiembre 20, 201039

Unity and iOS (solved!)

Dear community! It's been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (a... Leer más

septiembre 10, 201058

Unity 3 Feature Preview – Deferred Rendering

After a bit of radio silence we're back with another Unity 3 feature preview. In this short video Will Goldstone shows some of the benefi... Leer más

septiembre 9, 201020

Unity 3 – What Feature is The Dev Team Most Proud Of?

Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmappi... Leer más

agosto 23, 201051

Unity’s New SF Hood

Last weekend the staff of Unity's SF office were setting desks up in our new office. We're now in the historic Jackson Square neighborhood n... Leer más

agosto 8, 201026