It's been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (a... Leer más
After a bit of radio silence we're back with another Unity 3 feature preview.
In this short video Will Goldstone shows some of the benefi... Leer más
Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmappi... Leer más
Last weekend the staff of Unity's SF office were setting desks up in our new office. We're now in the historic Jackson Square neighborhood n... Leer más
Aquiris has been hard at work finishing up the new demo for Unity 3. Recently they posted a video of one of the playable levels of the demo ... Leer más
In Unity you can write your own custom shaders, but it's no secret that writing them is hard, especially when you need shaders that interact... Leer más
Alright everyone, it's the preview video that you've all been waiting for... Lightmapping in Unity 3!
Senior QA Specialist Samantha Kalma... Leer más
And the preview videos keep rolling in! We're running a little behind on the Beast lightmapping video, but until then take a look at some of... Leer más
Hello Unity Community. This is my first blog post and I’m happy to be sharing some very exciting news. I joined Unity almost two months ag... Leer más
Dear community, once again I'd like to start by offering my thanks to everyone for their patience through an unclear situation. We're gratef... Leer más
As of Unity 3.0, we are proud to give our users the possibility to use Module files for music and sound in their productions just as any oth... Leer más
You're probably wondering whether you're reading the title right and for 500 of you, you are! Today we put out a press release offering up s... Leer más
Today is an exciting day for all of us here at Unity Technologies as we're now shipping pre-release beta builds of Unity 3.0 to the first 10... Leer más
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