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Digging into Terrain Paint Holes in Unity 2019.3

enero 31, 202011

Unity 2019.3 continues to bring more exciting updates to Unity’s Terrain system, including – by popular demand – the ability to create holes... Leer más

Reach your goals with Unity’s official online learning platform

enero 30, 20206

Learning Unity can be challenging. Make it easier with Unity Learn, our official online learning platform that's designed to help you reach ... Leer más

Switching to two releases in the 2020 TECH stream

enero 29, 202022

With Unity’s evolution to a package-based feature-delivery system, we will reduce the number of TECH stream releases in 2020, while deliveri... Leer más

Unity 2019.3 is now available

enero 28, 202084

This release features a brand-new Editor interface, new Input System, faster in-Editor iteration time and lots of other improvements. The Hi... Leer más

Unity XR platform updates

+1 enero 24, 202053

Amidst a period of innovation for XR, we want to ensure Unity remains the best development platform for creators and our ecosystem partners.... Leer más

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

enero 9, 202017

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator ... Leer más

Unity at Sundance Film Festival 2020

enero 7, 20205

In January of 2020, real-time storytellers will be able to dazzle and inspire the Sundance Film Festival audience with immersive creative ac... Leer más

Unity Simulation is now on AWS, making it multi-cloud compatible

+1 enero 7, 20206

Today at CES, we announced that Unity Simulation, our cloud-based simulation product, is now multi-cloud compatible with its launch on Amazo... Leer más

Unity MARS: Designing a framework for simplified, flexible AR authoring

enero 3, 20203

We set out to build workflows that give creators the ability to make AR applications that work the way we want them to: context-aware, flexi... Leer más

The most wonderful (real)time of the year

diciembre 23, 20193

The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, train... Leer más

EditorXR Runtime

diciembre 20, 20199

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR hea... Leer más

How Tactic used augmented reality to bring Coca-Cola to life for the holidays

diciembre 19, 20191

Tactic is using Unity to pioneer a new category of brand marketing: AR-enhanced product packaging. Pointing your phone’s camera at a package... Leer más

Download our new 2D sample project: Lost Crypt

+1 diciembre 18, 201929

We put our new 2D tools through their paces to create a 2D side-scroller demo. In this post we show how these integrated 2D tools can help y... Leer más