The UK Office
My first blog post is to announce that our UK office is open and rocking already. There are n... Leer más
We've just shipped Unity 2.6.1 out to the world. This release includes a Webplayer that is compatible with 64-bit Safari on... Leer más
A while ago, I was talking to a customer who was trying to figure out how to best make a customizable character in their game. After explain... Leer más
I'm pleased to announce that we released Unity iPhone 1.5.1 yesterday. Unity iPhone 1.5.1 includes improved XCode support and improved Asse... Leer más
At end of April 2009, Joachim sent this out to all developers at Unity:
We want to try one more thing... On Friday work on something cool.
... Leer más
During the summer, I've had the pleasure to mentor Michał Mandrysz, as he created an External Lightmapping Tool for Unity, as part of Unity'... Leer más
Recently some Unity customers who have been very anxious to get their game approved by Apple for listing in the app store have received a di... Leer más
As most of Unity Technologies was present during Unite, we decided to get a new group photo taken for our website.
In case you haven't seen... Leer más
Short answer: yes!
Long answer: read on :)
At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... Leer más
Here we are again, putting the final touches on the latest and greatest release of Unity -- version 2.6. The team is already amazed at how m... Leer más
GamesIndustry.biz's Phil Elliott talks to Unity CCO Nicholas Francis about iPhone development and the growth of Unity Technologies in this i... Leer más
Rock, Paper, Shotgun's Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and "makin... Leer más
I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... Leer más
Creado con Unity