Tecnología

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Welcome to David Lau-Kee

enero 12, 20093

Dear Unity community, I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute. 2008 was a... Leer más

Two years ago…

diciembre 9, 20089

...I had recently arrived in Copenhagen (read more here) to begin this journey called "Unity". One year ago I was thrilled by the fact that ... Leer más

Unity iPhone Publishing Announced!

octubre 4, 20087

Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... Leer más

Hardware of the casual gamer, launched

agosto 28, 20084

Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics. Well, here they are: unity3d.com/webplayer/hws... Leer más

Hardware of the casual gamer

agosto 1, 200822

Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... Leer más

Terrain lighting & shadows, and the road towards it

abril 14, 20085

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Leer más

Sliced bread is overrated

abril 10, 20087

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... Leer más

A must read: The Casual Games Manifesto

abril 9, 2008

I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... Leer más

Thoughts On Browser Plugin Penetration

marzo 31, 20089

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... Leer más

Thoughts on transparency

marzo 23, 20085

Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... Leer más

Holy FPU precision, Batman!

enero 22, 20082

One of our customers found an interesting bug the other day: embedding Unity Web Player into a web page makes some javascript animation libr... Leer más

Clean vs. Cluttered GUI

enero 7, 20085

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Intermediate rendering, or what goes into a feature

diciembre 6, 20076

We've got a feature we want to do -- it's something we call "intermediate mode render calls". The idea is that some script could say: Dra... Leer más