London Unity Usergroup 7

noviembre 25, 2011

November 24th 2011, London Southbank University is host to the monthly London Usergroup. In this session, Will Goldstone and Christopher Pop... Leer más

Unity at the Massive Black Workshops

noviembre 14, 2011

Our good friends at Massive Black, who include some of the most accomplished and talented artists in the industry, have invited Unity to par... Leer más

Build Engineering and Infrastructure: How Unity Does It

octubre 21, 201117

Hello!  I'm Na'Tosha and I'm the Build and Infrastructure Developer here at Unity Technologies.  While speaking with users at the awesome U... Leer más

Asset Store Action News – October 2011!

octubre 19, 201114

Autumn is here.. and for those of us in the northern hemisphere, this means cooler weather, colorful falling leaves, pumpkins and Halloween ... Leer más

London Unity Usergroup 5 & 6

octubre 19, 20111

The London Unity Usergroup had its fifth and sixth events within the last 6 weeks (due to the former being delayed after the london riots), ... Leer más

Tips for water in Unity

octubre 7, 201115

This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice... Leer más

Unite 11 – Its Over

octubre 3, 201113

Unite has just flown by in a complete blur, as it always does. The Unity staff are heading their different ways, all across the world to get... Leer más

Unite 11 – Day 2

septiembre 30, 20114

So day two of Unite 11 has come to a close. At the time of writing I've just got home from the Unite Party, it was really cool and I had a g... Leer más

SHADOWGUN talk at Unite

septiembre 29, 20116

Many people were asking for slides from yesterdays "SHADOWGUN: rendering techniques and optimization challenges" talk, so here it is: SHADOW... Leer más

Unite 11 – Day 1

septiembre 28, 201132

So the first day of Unite 2011 is coming to an end. It really has been a record breaking start to proceedings with 1,200 registered attendee... Leer más

Mixamo’s Auto-Rigger

septiembre 21, 201114

Our friends at Mixamo have been working on new solutions for game developers.  You can already use their animation tools inside the Unity As... Leer más

Animating skinned mesh along waypoints in Unity

septiembre 20, 201110

This post is a guide to importing a skinned mesh with a looping animation and then animating it's position in Unity. At the end of the guid... Leer más

«Special Effects with Depth» talk at SIGGRAPH

septiembre 8, 201114

Ole and I promised to share the slides from our talk at the SIGGRAPH 2011 Studio. The presentation covers various graphics techniques that u... Leer más