Unity office in Austin?

From left to right you'll spot me, Amir, David and Sam, we're all here for the Austin GDC conference and so far each time we've made our way... Leer más

septiembre 15, 20082

Hardware of the casual gamer, launched

Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics. Well, here they are: unity3d.com/webplayer/hws... Leer más

agosto 28, 20084

Hardware of the casual gamer

Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... Leer más

agosto 1, 200822

What a week that was!

I know it's been a while since I last posted so I figured that it was time to get back to blog posting and provide some updates as last week... Leer más

julio 28, 20086

NeuroSky and Unity

One of the coolest things about working at a tool company is the chance to see the interesting, innovative and exciting things people do wit... Leer más

abril 25, 200811

Terrain lighting & shadows, and the road towards it

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Leer más

abril 14, 20085

Sliced bread is overrated

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... Leer más

abril 10, 20087

A must read: The Casual Games Manifesto

I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... Leer más

abril 9, 2008

Weekend in Berlin

With our recent iPhone announcement having my mailbox boiling over, I'm so happy that I'll be spending a long weekend in Berlin. I'm flying ... Leer más

abril 1, 20082

Silence? If only I could tell you!

We haven't been making a lot of noise out of Unity Technologies HQ lately, but things have not been at a standstill. We're having daily conv... Leer más

marzo 31, 20083

Thoughts On Browser Plugin Penetration

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... Leer más

marzo 31, 20089

Interview with ElectricSheepCompany

ESC is a superbly innovative virtual worlds company, mostly based out of NY (like Unity, they have a diaspora of cool employees all over the... Leer más

marzo 28, 2008

Thoughts on transparency

Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... Leer más

marzo 23, 20085