It's time once again for the 11th annual GameDeveloper Front Line Awards and Unity is a candidate in the Engines category! There are six cat... Leer más
Wow, all I can say is wow. Last week was intense to say the least as we not only held Unite '08, our second ever Unity developer conference,... Leer más
It's been an exciting year for us at Unity Technologies and it's only getting better. Not only are we on the doorstep of the release of our ... Leer más
Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... Leer más
So far they went live with a soft-launch as the site isn't completely filled out just yet, there will be community features and hopefully lo... Leer más
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From left to right you'll spot me, Amir, David and Sam, we're all here for the Austin GDC conference and so far each time we've made our way... Leer más
Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics.
Well, here they are: unity3d.com/webplayer/hws... Leer más
Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... Leer más
I know it's been a while since I last posted so I figured that it was time to get back to blog posting and provide some updates as last week... Leer más
One of the coolest things about working at a tool company is the chance to see the interesting, innovative and exciting things people do wit... Leer más
People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Leer más
Creado con Unity
La solución completa para crear, operar y monetizar juegos y otras aplicaciones.
Lleva tus datos BIM a 3D en tiempo real para tomar mejores decisiones.
Crea experiencias inteligentes de realidad aumentada que se integran plenamente con el mundo real.
Crea mundos ultrarrealistas con las herramientas de arte asistidas por AI para acelerar tu flujo de trabajo.
Solución bajo licencia para generar versiones de los proyectos de Unity utilizando el hardware de la red.