I've always said that Unity as a product is made up of 60% community, 20% grand ideas and concepts, 15% groovy tech and 15% wicked developer... Leer más
We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... Leer más
The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... Leer más
Everyone knows the internet is made up of a series of tubes. Since Unity has such a strong internet component in the webplayer, nothing but... Leer más
With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility. As a team we do sys... Leer más
If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... Leer más
In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... Leer más
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... Leer más
Unity roadmap blog post said:
Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... Leer más
As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... Leer más
About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... Leer más
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... Leer más
For some reason I was browsing through old emails and found some old development screenshots of Unity 2.5.
Unity 2.5 was the first versio... Leer más
Creado con Unity
La solución completa para crear, operar y monetizar juegos y otras aplicaciones.
Lleva tus datos BIM a 3D en tiempo real para tomar mejores decisiones.
Crea experiencias inteligentes de realidad aumentada que se integran plenamente con el mundo real.
Crea mundos ultrarrealistas con las herramientas de arte asistidas por AI para acelerar tu flujo de trabajo.
Solución bajo licencia para generar versiones de los proyectos de Unity utilizando el hardware de la red.