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Me, Tom Higgins and Joe Santos will be driving off to Hamburg in a couple of hours (and staying through Thursday). See you at our booth at C... Leer más
As the Unity community grows larger and attracts a wider range of developer types I'm excited to see a growing number of 3rd party offerings... Leer más
As most of the Unity universe already knows, we recently announced that Unity 2.5 is coming soon, and that among other new features it will ... Leer más
It's a nice day for news as not only did Unity Studios launch a new website but the folks at Cartoon Networks went live with FusionFall, an ... Leer más
As most folks know, Unity Studios is a sister company to Unity Technologies and they focus on content development using Unity. They grew fro... Leer más
The new year has hardly begun and it's already been incredible, I say that as it feels to me like Unity and Unity content are in the news a ... Leer más
Dear Unity community,
I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute.
2008 was a... Leer más
I will post more regularly here on my blog. I've often found myself excited by various bits of information from the Unity universe yet I've ... Leer más
...I had recently arrived in Copenhagen (read more here) to begin this journey called "Unity". One year ago I was thrilled by the fact that ... Leer más
For those who haven't seen it, The Graveyard (from the folks at Tale of Tales) is a unique and intriguing experiment of sorts that blurs the... Leer más
It's time once again for the 11th annual GameDeveloper Front Line Awards and Unity is a candidate in the Engines category! There are six cat... Leer más
Creado con Unity
La solución completa para crear, operar y monetizar juegos y otras aplicaciones.
Lleva tus datos BIM a 3D en tiempo real para tomar mejores decisiones.
Crea experiencias inteligentes de realidad aumentada que se integran plenamente con el mundo real.
Crea mundos ultrarrealistas con las herramientas de arte asistidas por AI para acelerar tu flujo de trabajo.
Solución bajo licencia para generar versiones de los proyectos de Unity utilizando el hardware de la red.