Committed to Quality

Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... Leer más

julio 17, 201312

New Collaboration with Engine Room Games

Through our work with Engine Room Games, we expect to leverage their AAA console game expertise to include additional advanced gameplay expe... Leer más

julio 15, 20135

Another million Unity developers in the house

Just over a year ago there were a million Unity enthusiasts around the world. As of June 22 this year, there are now 2 million of you. Holy ... Leer más

julio 9, 201344

How we share Android test suites with the world

In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... Leer más

julio 4, 201318

From camping in the classroom, to a real game dev studio

The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... Leer más

julio 3, 20137

Introducing Unity Games

Union is now Unity Games. We’re the same team, working with the same award-winning Unity developers—we've just changed names to better refl... Leer más

julio 1, 201311

What happened at the Build conference?

Today at Microsoft’s annual Build conference, a strategic partnership was announced between Unity and Microsoft. That means support for thei... Leer más

junio 27, 201326

Unity Web Player installs fueled by gaming site Kongregate

Of the over 220 million users who’ve installed Unity Web Player since the plug-in launched in 2005, many accessed it through Kongregate. Go... Leer más

junio 16, 201316

Introducing the Inside Sales Team

Currently we have a team of 10 dedicated Account Executives, 4 of which are located in Europe, 3 in our UK, Brighton office and 1 in our Lit... Leer más

junio 5, 201311

Runtime Tests – Unity’s Runtime API Test Framework

Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Leer más

junio 2, 201312

Commercial success with Unity’s free technology and tools

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Leer más

mayo 28, 201311

A good workflow to smoothly import 2D content into Unity, Part II: Importing

Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Leer más

mayo 23, 201320

Putting the power of Unity in the hands of every mobile developer

Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Leer más

mayo 21, 2013262