Of the over 220 million users who’ve installed Unity Web Player since the plug-in launched in 2005, many accessed it through Kongregate.
Go... Leer más
Currently we have a team of 10 dedicated Account Executives, 4 of which are located in Europe, 3 in our UK, Brighton office and 1 in our Lit... Leer más
Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Leer más
We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Leer más
Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Leer más
Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Leer más
Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... Leer más
Hi everyone! I want to share with all of you the news on Game Hackathon that took part in Lvov, Ukraine last weekend.
Unity Technologies ... Leer más
Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... Leer más
Just over a year ago I joined Unity as a Trainer and Consultant. In this role, I've been travelling to customers around the world ... Leer más
Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Leer más
Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... Leer más
Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... Leer más
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