Overcoming issues with iOS App Store submissions

febrero 11, 201413

Recently, we have received a number of reports indicating that Apple have tightened their review process, and have started rejecting apps th... Leer más

Global Game Jam 2014

febrero 7, 201425

It was another record breaking year for the Global Game Jam this year with a mind blowing total of 2292 games created using Unity.  This is ... Leer más

Simplygon Now Live in Unity

febrero 6, 20149

Greetings all!  I'm pretty chuffed that Simplygon's AAA quality mesh reduction and automatic LOD technology is now available to Unity users ... Leer más

The ‘Kii to Unity’ contest

enero 28, 20144

I'm pretty fond of Kii, with whom Unity has a very amicable relationship!  They've got what I think is one of the most promising backend-as-... Leer más

New Sample Assets Beta

enero 17, 201457

*** Updates! * Added simple arcade style 2-axis aircraft control example. * Added “Handheld Camera” prefab. Has realistic fuzzy tracking ... Leer más

PlayStation® Vita deployment is here!

enero 15, 201424

Back in March 2013, we announced a partnership with Sony based on support for every single one of SCE’s PlayStation platforms, in addition t... Leer más

Monitoring Unity Performance, Part II

enero 8, 20146

Building the rig We have built a performance test rig that can monitor selected development and release branches and report selected data p... Leer más

Unity and Kii Cloud Team Up for the Love of the Game

enero 7, 2014

(This guest blog post comes from our online service partner, Kii) With Kii, game developers get a fast and scalable backend, powerful... Leer más

Occlusion Culling in Unity 4.3: Troubleshooting

enero 2, 20143

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... Leer más

Monitoring Unity Performance, Part I

diciembre 30, 20135

With an ever increasing amount of test configurations (platforms, operating systems, versions) it gets increasingly difficult to keep track ... Leer más

Occlusion Culling in Unity 4.3: Best Practices

diciembre 26, 20134

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... Leer más

Unity Test Tools Released

diciembre 18, 201340

Thus we made the decision to make Unity Test Tools available for our users, which we hope will help you attain a high quality in your code... Leer más

Game Metrics: Their True Nature and What You Shouldn’t Live Without

diciembre 5, 20137

Facts about Christian: Favorite games: Old-school shooters, mostly Quake 1, Team Fortress, and Bioshock Favorite GA tool: Heatmaps Favori... Leer más