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Archivos de etiqueta: best practices

Spotlight Team Best Practices: GUID based references

julio 19, 201828

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... Leer más

Spotlight Team Best Practices: Object placement and physics

enero 3, 20189

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... Leer más

Spotlight Team Best Practices: Project Setup

agosto 10, 201721

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... Leer más

Spotlight Team Best Practices: Collision Performance Optimization

julio 26, 20176

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... Leer más

A look inside: Core Foundation team and improving Unity’s testing practices

julio 21, 20176

Pictured above: Me (right) fighting a developer (left) about our testing practices and standards. As a Software Developer Engineer in Tes... Leer más

Spotlight Team Best Practices: Optimizing the Hierarchy

junio 29, 201737

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... Leer más