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Archivos de etiqueta: C# job system

Announcing Unity and Havok Physics for DOTS

marzo 19, 201934

During our GDC Keynote, we announced our partnership with Havok to build a next-generation physics system for Unity. Today, we want to give ... Leer más

On DOTS: Entity Component System

marzo 8, 201925

This is one of several posts about our new Data-Oriented Tech Stack (DOTS), sharing some insights into how and why we got to where we are to... Leer más

On DOTS: C++ & C#

febrero 26, 201950

This is a brief introduction to our new Data-Oriented Tech Stack (DOTS), sharing some insights in how and why we got to where we are today, ... Leer más

Animation C# Jobs

agosto 27, 20187

In Unity 2018.2, the Animation C# Jobs feature extends the animation Playables with the C# Job System released with 2018.1. It gives you the... Leer más

2018.2 is now available

julio 10, 2018133

Unity 2018.1 marked the start of a new cycle with two major innovations at the core. Together, the Scriptable Render Pipeline (SRP) and Shad... Leer más

Get early access to Unity 2018.1: the beta is out

enero 10, 201848

The first public beta for Unity 2018.1 is available; download it now to get a sneak peek of what’s coming. This beta introduces many new ... Leer más