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Archivos de etiqueta: c#

Faster C# scripting with JetBrains Rider

agosto 13, 201943

From time to time, we spotlight a tool from an Asset Store Partner that we believe some Unity developers might like to know more about. In t... Leer más

Upgraded and Updated: Scripting your next game with Visual Studio and Unity

+1 julio 9, 201920

We are excited to announce a refresh of our popular beginner and intermediate scripting tutorial videos, available free on Unity Learn. We t... Leer más

On DOTS: C++ & C#

febrero 26, 201950

This is a brief introduction to our new Data-Oriented Tech Stack (DOTS), sharing some insights in how and why we got to where we are today, ... Leer más

AirSim on Unity: Experiment with autonomous vehicle simulation

+1 noviembre 14, 201821

We’ve partnered with Microsoft to bring the autonomous vehicle simulator AirSim to Unity. This collaboration helps democratize the developme... Leer más

What is a Job System?

octubre 22, 201820

Looking for a way to get started writing safe multithreaded code? Learn the principles behind our Job System and how it works together with ... Leer más

Tiny Bubbles: Custom soap-foam physics in Unity

abril 2, 20182

Veteran indie developer Stu Denman had a grandfather who had worked on the Manhattan Project, and afterward studied the physics of soap bubb... Leer más

Updated scripting runtime in Unity 2018.1: What does the future hold?

marzo 28, 201832

Unity 2018.1 beta now includes a fully-supported, modern .NET runtime. As the .NET ecosystem continues to evolve, Unity is committed to main... Leer más

Releasing the Unity C# source code

marzo 26, 201856

This Friday we published the Unity engine and editor C# source code on GitHub, under a reference-only license. Wait... what? It's always b... Leer más

Making cool stuff with ScriptableObjects

noviembre 20, 201734

I'm Matt Schell, the Senior Screencaster on the Online Evangelism team at Unity. I make stuff in Unity and teach others how to do it via our... Leer más

Mocking, faking, and stubbing C++

noviembre 25, 201510

Here’s a look at a new approach we're trying for doing unit testing in a huge C++ legacy codebase that is largely hostile to testing. We th... Leer más

Serialization in Unity

junio 24, 201439

In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... Leer más