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Archivos de etiqueta: graphics

Level up your game graphics with these Universal Render Pipeline tutorials

agosto 26, 20206

Learn how to bring your game graphics to life. We’ve gathered the latest tutorial content to level up your game in the Universal Render Pipe... Leer más

Realizing rapid conceptual design with kitbashing

+2 agosto 11, 20209

Our small team quickly mashed up Snaps, KitBash3D, and other Asset Store packages to demonstrate what can be achieved with a little work and... Leer más

Evolve your Graphics with new demo projects and sessions from Unite Now

julio 17, 20203

When it comes to graphics, you need to be able to push your visuals and have the control to be able to decide what matters to you most. That... Leer más

High Definition Render Pipeline real-time ray tracing is now in Preview

marzo 6, 20207

Along with package 7.2.0 of the High Definition Render Pipeline (HDRP), we’re delivering a preview version of real-time ray tracing.  HDR... Leer más

HDRP: Out of Preview in 2019.3

febrero 24, 202013

Version 7.2.0 of the HDRP package is now out of Preview and verified for production. That means we guarantee stability, platform support and... Leer más

Create beautiful and complex effects with the Visual Effect Graph: Verified in 2019.3

febrero 21, 20207

Visual Effect Graph has many new features and fixes based on your feedback, so you can start using it in production with the High Definition... Leer más

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

enero 9, 202017

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator ... Leer más

How the Lightweight Render Pipeline is evolving

septiembre 20, 201948

We have renamed the Lightweight Render Pipeline in 2019.3. It’s now the Universal Render Pipeline, a powerful solution that delivers beautif... Leer más

Stream high-quality real-time graphics through your browser with our new WebRTC framework

septiembre 17, 201918

Now you can develop applications that take advantage of Unity’s rapidly advancing graphics capabilities without being constrained by device ... Leer más

Unity at SIGGRAPH 2019: Workshops, talks, demos, and more

+1 julio 26, 20193

Unity will be at SIGGRAPH 2019 showing the latest in real-time high-fidelity graphics, artist tools and workflows, augmented reality (AR), v... Leer más

Reality vs illusion

+2 abril 11, 20198

In March, Unity announced real-time ray tracing support for NVIDIA RTX technology. Real-time ray tracing introduces photorealistic lighting ... Leer más

The Heretic, Megacity release, real-time ray tracing, and more news from GDC 2019

marzo 19, 201917

We kicked off GDC 2019 in the best way possible - with a keynote filled with major announcements, jaw-dropping demos, and appearances from s... Leer más

Creating Assets with Photogrammetry using a rotating surface

marzo 11, 20198

Photogrammetry empowers you to create realistic high-fidelity assets at speed from everyday objects. By placing a variety of small objects o... Leer más