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Archivos de etiqueta: graphics

Physically-based shading upcoming in Unity 5.0

marzo 20, 201458

Get an overview of the highlights from our video: Our Physically-based shader has been maturing for quite a while. It is built on ideas w... Leer más

Cutting edge AAA shading technology for all

noviembre 21, 201326

Physically-based surface shaders in the Asset Store So… physically-based surface shaders. Physically-based what? I hear you say. Even tho... Leer más

4.1 Graphics Features

marzo 15, 201317

Hi people, I just thought I would take a few minutes to explain some of the new graphics features they we have going into Unity 4.1 so th... Leer más

Unity 4: AAA graphics and performance for your mobile games

julio 5, 201233

Hi from the Unity Mobile team, With Unity 4, you will have 10 platforms to which you can publish your awesome game. But in this blog, we’... Leer más