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Archivos de etiqueta: QA

Unity Beta Tips: How to participate effectively in the beta program

mayo 17, 20164

As part of our ongoing commitment to both stability and innovation, we are unveiling some new and improved resources for Unity beta particip... Leer más

Debugging memory corruption: who the hell writes “2” into my stack?!

abril 25, 201680

Hi, my name is Tautvydas and I’m a software developer at Unity working in the Windows team. I’d like to share a story of debugging an elusiv... Leer más

Final Release for Unity 4.x

diciembre 17, 201524

We are happy to ship the final version of 4.6, which is now called 4.7.0. This is the rollup of all previous patches 4.6.9p1 to 4.6.9p4 and ... Leer más

Enterprise Support – Solving Hard Problems

diciembre 14, 201512

One of Unity’s core values is that we like to solve Hard Problems™. Hard problems come in many shapes and sizes, from how to implement new f... Leer más

Mocking, faking, and stubbing C++

noviembre 25, 201510

Here’s a look at a new approach we're trying for doing unit testing in a huge C++ legacy codebase that is largely hostile to testing. We th... Leer más

Plan de Patch Releases para Unity

septiembre 16, 201594

Como avisamos anteriormente, nuestro Roadmap ahora es público.  Además, queremos compartir con ustedes lo que el equipo de Sustained Enginee... Leer más

The Unity Assertion Library

agosto 25, 20157

Unity 5.1 shipped with a brand new Assertion Library. In this post, we will explain what an assertion is and how you can use it to improve r... Leer más

The Great Incident Bash of 2015

agosto 17, 201524

It’s been 1.5 years since we last did an incident bash, so time was ripe for executing another in order to get some fresh data. Enter the Gr... Leer más

The platoon of manual testers at Unity – Software Test Engineers team

julio 8, 20157

Hello everyone, my name is Agnieszka Loza, I’m one of the QA Leads at Unity. I’d like to present to you the Software Test Engineers team (ST... Leer más

Leveraging Unity Cloud Build for testing large projects

junio 26, 201510

This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... Leer más

Security Update Coming for Web Player

junio 6, 201516

Following the discovery of a security issue in the Unity Web Player plugin that can allow an attacker to use a victim’s credentials to read ... Leer más

A report from The Inaugural Annual Unity Test Engineering World Congress

abril 17, 2015

The past few months were really busy for the Software Test Engineers team. We were all working hard on upcoming releases and the day-to-day ... Leer más

Testing the Audio Mixer

febrero 12, 20155

Some of you might be wondering what a Software Test Engineer actually does. Testing is a creative process, where the most important delivera... Leer más