Hi, my name is Tautvydas and I’m a software developer at Unity working in the Windows team. I’d like to share a story of debugging an elusiv... Leer más
Archivos de etiqueta: QA
We are happy to ship the final version of 4.6, which is now called 4.7.0. This is the rollup of all previous patches 4.6.9p1 to 4.6.9p4 and ... Leer más
Here’s a look at a new approach we're trying for doing unit testing in a huge C++ legacy codebase that is largely hostile to testing. We th... Leer más
Como avisamos anteriormente, nuestro Roadmap ahora es público. Además, queremos compartir con ustedes lo que el equipo de Sustained Enginee... Leer más
Unity 5.1 shipped with a brand new Assertion Library. In this post, we will explain what an assertion is and how you can use it to improve r... Leer más
It’s been 1.5 years since we last did an incident bash, so time was ripe for executing another in order to get some fresh data. Enter the Gr... Leer más
This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... Leer más
Following the discovery of a security issue in the Unity Web Player plugin that can allow an attacker to use a victim’s credentials to read ... Leer más
Some of you might be wondering what a Software Test Engineer actually does. Testing is a creative process, where the most important delivera... Leer más