Unity iPhone can now build for Apple iPad! We’re still in beta testing but rest assured that we’re working as hard to make this release available as soon as possible.
Update: Unity iPhone 1.7 featuring iPad support is available for download!
Need evidence?
That’s our iPhone Demo from GDC running in the iPad simulator, here’s how the conversion process works :
- Import the project with the forthcoming version of Unity iPhone
- Select iPad as the target in the build settings
- Hit build button
- Enjoy ;-)
The process was simple since the project was initially designed as resolution independent. How would your game behave on a larger device? Answering that question will help you determine how much work will be required to make your iPhone game iPad ready. So while we don’t have a solid date to share just yet, there’s nothing stopping you from beginning the process of making your app iPad ready.
I’m sure you have many questions and while we might not be able to answer them just yet, we’ll be getting more information out as soon as we can — I promise!
Lenref Lim
5月 20, 2011 12:58 amI truly appreciate your hardness to work on in this game. Its very interesting game, I can’t wait to share this to all my friends who love to play iPad games. Meanwhile I want also to share this educational games that best for kids. Just try to download it. Very interesting game. Now available at the apps store or you can direct to download it here. https://chrome.google.com/webstore/detail/boidnjhjmpedgenbheeomcdabldpdejo
Mark
4月 10, 2010 5:27 amCan you publish this demo source to download on resources section to learn about it? thanks
Robert
4月 8, 2010 4:39 pmIs the iPad apple store the only way we can make our iPad apps available to the public for sale? Can we sell directly to the public and have them install with Apple?
CTO
3月 31, 2010 7:28 pmHello there,
I would like to know if the iPad update will bring shaders to table?
Real-time pixel lights and real-time shadows?
Paris
3月 28, 2010 3:00 amCan we make iPad+iPhone universal apps? :)
Anna
3月 25, 2010 3:54 amWill this be available before the 27th?
Jedimace1
3月 24, 2010 4:33 amHoping for support asap, so we don’t get buried in the huge amount of apps in the App Store! Working on a game which we plan to release on the iPad in Unity now, shooting to get it out the earliest we possibly can.
ReJ
3月 23, 2010 11:16 am@ randyedmonds: Yes, potentially next Unity iPhone release will support Simulator for both iPad and iPhone. We chose to support Simulator because many developers will probably lack an access to actual iPad early on.
randyedmonds
3月 23, 2010 8:43 amSo Unity iPhone (for iPad) will run in the iPad Simulator?
Greg Dunn
3月 23, 2010 5:35 amOutstanding! Can’t wait….
gnoblin
3月 23, 2010 12:18 amFantastic! I don’t have an iPad yet, though…
Neodrop
3月 23, 2010 12:15 amGood news ;8)