Extending the Unity Editor
There are thousands of editor extensions out there, some are only used by developers on specific projects, but a lot of them are accessible through the Asset Store. They bring Unity to new heights, enable less experienced programmers to reach higher and save everybody some time.
It’s easy to get lost among the hundreds of assets in the Editor Extensions category, so we picked a few hidden treasures for your enjoyment. Check them out to make sure you’re not missing out on a good deal that can make your life easier!
JustLogic Visual Programming by Aqla Solutions
Do you have the whole logic of your game in your head? With this tool, you can bring it to life straight in the inspector or even in runtime! Seriously, if you’re looking for an easy to use, non-expensive visual scripting tool, give it a try. The publisher also made a series of tutorialsto help you get going.
uDev GUI Framework by Graveck
Graveck, one of the first studios to make a bet on Unity, is sharing their internal GUI toolset with the whole community. The asset builds on their long term relationship with the engine and therefore fits the editor like a snug glove. Smooooth!
Cruncher by RealWorldUnity.com
Having a Unity Pro, you’re probably serious about having properly designed and optimized models that don’t weigh down your game’s performance. The Cruncher is a big help along the way, especially for mobile devs. It reduces the polygons of your models right inside the editor.
Voxeland by Denis Pahunov
Step into the wonderful world of Voxeland! It’s basically a landscape creation tool that allows you to modify your both in editor and in-game in realtime. It comes with everything you need to start prototyping right away: land, cliff and grass textures, tree objects, shaders, scripts and even a simple sky. We spent wayyyy too much time just playing around with the demo!
Or make your own extensions!