投稿者: Arthur Juliani

Unity ML-Agents Toolkit v0.4 and Udacity Deep Reinforcement Learning Nanodegree

We are happy to announce the release of the latest version of ML-Agents: v0.4. It contains a number of features, which we hope everyone will... さらに読む

6月 19, 20189

ML-Agents v0.3 ベータ版の公開 ― 模倣学習、フィードバックに基づいた機能などを搭載

ML-Agents チームの提供するツールキットの最新版、v0.3が公開されました。 ML-Agents v0.3 はこれまでの ML-Agents チームからのリリースの中で最大級のものです。これに含まれる主要な機能の多くは、コミュニティの皆様からのフィードバックを基に開... さらに読む

3月 15, 20189

Introducing ML-Agents v0.2: Curriculum Learning, new environments, and more

The Machine Learning team at Unity is happy to announce the release of a new version of Unity Machine Learning Agents – v0.2 Beta! With this... さらに読む

12月 8, 20179

Introducing: Unity Machine Learning Agents

Our two previous blog entries implied that there is a role games can play in driving the development of Reinforcement Learning algorithms. A... さらに読む

9月 19, 201772

Unity AI – Reinforcement Learning with Q-Learning

Welcome to the second entry in the Unity AI Blog series! For this post, I want to pick up where we left off last time, and talk about how to... さらに読む

8月 22, 201715

Unity AI-themed Blog Entries

Who are these blog entries for? It is our objective to inform Unity Game Developers about the power of AI and ML approaches in game develop... さらに読む

6月 26, 201722