投稿者: David Helgason

Unity 3 coming soon!

3月 9, 201055

In the Unite 2009 conference keynote we promised you that Unity would be picking up speed, and it has: Unity has become a powerhouse in the ... さらに読む

2010 Trends

1月 14, 201021

2010 Trends – Unity Technologies CEO David Helgason We're living in exciting times, and in some ways we here at Unity Technologies are in a... さらに読む

Top 5 Game Company 2009

12月 23, 20093

What a wonderful Christmas present! So, 2009 has been an amazing year. I won't list out all our achievements, but they've been many, and ... さらに読む

A free Unity?

10月 29, 200940

Short answer: yes! Long answer: read on :) At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... さらに読む

Unity bailing out Blade3D customers

8月 14, 200916

Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... さらに読む

What is this Unity anyway?

5月 26, 20095

A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... さらに読む

Casual Connect in Hamburg

2月 9, 20091

Me, Tom Higgins and Joe Santos will be driving off to Hamburg in a couple of hours (and staying through Thursday). See you at our booth at C... さらに読む

Welcome to David Lau-Kee

1月 12, 20093

Dear Unity community, I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute. 2008 was a... さらに読む

Weekend in Berlin

4月 1, 20082

With our recent iPhone announcement having my mailbox boiling over, I'm so happy that I'll be spending a long weekend in Berlin. I'm flying ... さらに読む

Silence? If only I could tell you!

3月 31, 20083

We haven't been making a lot of noise out of Unity Technologies HQ lately, but things have not been at a standstill. We're having daily conv... さらに読む

Thoughts On Browser Plugin Penetration

3月 31, 20089

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... さらに読む

Interview with ElectricSheepCompany

3月 28, 2008

ESC is a superbly innovative virtual worlds company, mostly based out of NY (like Unity, they have a diaspora of cool employees all over the... さらに読む

Dopplr: the 2.0-style way to meet your friends for real

3月 15, 2008

As someonewho spends a lot of time on the road, and knows a lot of people in a lot of different places (and many of whom also spend a lot of... さらに読む