投稿者: Jeffrey Shih

Optimize your game balance with Unity Game Simulation

+2 3月 24, 20209

On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that en... さらに読む

Announcing the Obstacle Tower Challenge winners and open source release

+1 8月 7, 20199

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tow... さらに読む

Obstacle Tower Challenge Round 2 begins today

+1 5月 15, 20192

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries fro... さらに読む