投稿者: Karl Jones

Verifying the scripting docs – Fun with EditorTests

When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... さらに読む

8月 18, 201718

Happy Patch Day!

Today marks three years since our first patch release (4.3.7p1) way back on 15th of May 2014 and the subsequent creation of the Sustained En... さらに読む

5月 15, 201727

#unitytips: ParticleSystem Performance – Culling

In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... さらに読む

12月 20, 201622

Particle System Modules – FAQ

Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... さらに読む

4月 20, 201633

カスタムコルーチン

たくさんの輝く新機能の数々のなかで、Unity 5.3のリリースノートにぽつりと1行書かれているもののとても役にたつ機能があったので、多分皆さんにも役にたつだろうと思い紹介することにしました。それは、カスタムコルーチン…正式には CustomYieldInstruction ク... さらに読む

12月 1, 201567