投稿者: Karl Jones

Verifying the scripting docs – Fun with EditorTests

8月 18, 201718

When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... さらに読む

Happy Patch Day!

5月 15, 201727

Today marks three years since our first patch release (4.3.7p1) way back on 15th of May 2014 and the subsequent creation of the Sustained En... さらに読む

#unitytips: ParticleSystem Performance – Culling

12月 20, 201622

In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... さらに読む

Particle System Modules – FAQ

4月 20, 201633

Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... さらに読む

カスタムコルーチン

12月 1, 201567

たくさんの輝く新機能の数々のなかで、Unity 5.3のリリースノートにぽつりと1行書かれているもののとても役にたつ機能があったので、多分皆さんにも役にたつだろうと思い紹介することにしました。それは、カスタムコルーチン…正式には CustomYieldInstruction ク... さらに読む