投稿者: Kristyna Hougaard

Mike Bithell: The Asset Store is a path to more ambitious indie games

2月 25, 201433

Thomas Was Alone is an award winning indie puzzle platformer game. Though Mike is an experienced game designer, he first learned Unity while... さらに読む

Exclusive offer for Unity developers building games for Windows

2月 19, 201413

Last November I shared with you that we’d surpassed 1000 games made with Unity across Windows Store and Windows Phone. Well, it looks like t... さらに読む

Occlusion Culling in Unity 4.3: Troubleshooting

1月 2, 20143

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... さらに読む

Occlusion Culling in Unity 4.3: Best Practices

12月 26, 20134

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... さらに読む

Unity web hack: embedding Asset Store items made easy

12月 4, 201310

You have a website, right? Or a blog? When posting about the Asset Store, it’s good to show which one of all the amazing assets are you talk... さらに読む

Occlusion Culling in Unity 4.3: The Basics

12月 2, 201329

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Un... さらに読む

Now that’s creative power: 1000+ Unity apps across Windows Store and Windows Phone

11月 18, 20134

The following post was written by Jean-Christophe Cimetiere, Director, Partner Developer Marketing at Microsoft, to update the Unity communi... さらに読む

Unity and women in games

10月 31, 201320

When Siobhan Reddy, studio head at Media Molecule, said that she demanded that one of the Tearaway characters be female, it raised a few eye... さらに読む

The 10 commandments of asset promotion

10月 21, 20139

Maybe you’ve created a great 3D model or an editor extension for Unity, but now it’s sitting at the Asset Store shelves and gathering dust. ... さらに読む

Qualcomm at Unite 2013

8月 27, 20131

One of those partners is Qualcomm. In the following blog post, Qualcomm’s Product Manager Umberto Cannarsa explains a little bit about some ... さらに読む

Unity and the augmented reality boom

8月 13, 201313

AR brings radical innovations to countless areas, from guiding tourists and selling air conditioning to building aircraft carriers. But it c... さらに読む

Funding Indie Games with the Asset Store

7月 19, 20137

The following post was written by Calle Lundgren from VisionPunk as a follow up to his Unite Nordic talk. At the end of this post you can wa... さらに読む