投稿者: Matt Schell

Unity のデモチーム ― 魅力的な最先端ビジュアルの立役者

視聴回数が 350 万を上回り、非常な人気を博している『Book of the Dead』。このデモ映像がどのようにして開発されたのか、多くの人が知りたがっています。今回、この映像を制作した Unity のデモチームに直接会い、何が彼らの原動力になっているのか取材するため、Uni... さらに読む

5月 25, 20184

Unity Training Roundup: 2D features & tips

In recent versions of Unity, some incredible 2D tools have been added. Now that we’ve reached a critical mass of 2D features, it feels like ... さらに読む

1月 13, 20185

Best Live Trainings of 2017: Object pooling, shader writing and particle splatting

This year has been a great year for us in Online Evangelism and next year is shaping up to be even better (and busier!). Coming into the end... さらに読む

12月 16, 201712

Making cool stuff with ScriptableObjects

I'm Matt Schell, the Senior Screencaster on the Online Evangelism team at Unity. I make stuff in Unity and teach others how to do it via our... さらに読む

11月 20, 201734

Spotlight on Amplify Shader Editor: Making Your Game Stand Out With Custom Shaders

The first opportunity your game has to grab a potential player’s attention is always through what they see on the screen. Before they even h... さらに読む

5月 22, 20172

Spotlight on Playmaker: Visual scripting that lets you bypass the code and unleash your creative potential

Playmaker the best-selling visual scripting tool on the Unity Asset Store, with over 2,800 reviews and a 5-star rating average. Learning to... さらに読む

5月 4, 201723